Interface: Rotation3D
Euler-style rotation for 3D model configuration.
All angles are expressed in degrees (e.g. 90, 180) so common orientations are easy to
author. The map runtime must convert to radians (e.g. for Three.js) when applying rotations.
Properties
pitch?
optional pitch?: number;Rotation around the lateral axis (tilt), in degrees.
roll?
optional roll?: number;Rotation around the longitudinal axis (bank), in degrees.
yaw?
optional yaw?: number;Rotation around the vertical axis (heading), in degrees.
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